Islamabad, 3 September 2024 (TDI): With over 20 frames per second and nearly identical graphics to the original, Google researchers have created GameNGen, an AI system that can simulate the iconic video game DOOM in real-time.
This innovation begs important issues about how video game creation will develop going forward.
Run on a single chip, GameNGen generates playable gameplay at 20 frames per second by predicting each frame with the help of a diffusion model.
Playtesters found the three-second movies produced by the AI to be nearly exact replicas of the game, having been trained on 900 million frames of gameplay data.
The difficulty of gathering large-scale player gameplay data from humans is acknowledged by the researchers. In order to solve this, scientists first taught a reinforcement learning agent to play the game.
Scientists then used the agent’s recorded actions and observations to generate training data for the generative model.
Without depending on conventional gaming engine elements, GameNGen, operating on a single TPU, controls DOOM’s 3D environments and intense action.
Testing AI-generated footage against the original game proved difficult for human raters to distinguish.
Also read: Apple to Release Four New iPhone 16 Variants Soon
According to the Google researchers, “The first artificial intelligence model, known as GameNGen, is capable of creating a challenging and playable video game in real time without the need for an actual game engine. We are living in an exciting period where artificial intelligence (AI) may soon be able to develop complete games on the fly that are customized for every participant.”